The ApeSDK was started in 1996. Since then it has been under continuous open source development.
From 2003-2009, it was used by Apple. From 2005-2011, it was used by Intel.
Each version of the ApeSDK has run for hundreds of days and continue to show the same evolutionary complexity and stability.
The ApeSDK features a number of simulation components:
a detailed landscape simulation,
a rich biological simulation,
a complex weather simulation, and,
scaling from a landscape to a planetary simulation (Urban Planet (containing Simulated Planet)).
Three levels of social simulation including:
a reactive simulation,
a language simulation representing external and internal conversations with a number of actors, and,
a social factor simulation.
The SDK also features a full-stack scripting language and a series of low-level features bringing it up-to-date with every expected feature of contemporary simulation:
JSON IO data core,
multi-platform graphics for Mac, iOS, Windows and Linux,
a web server for remove viewing and interaction, and,
frequency and time based audio IO.
There is substantial documentation associated with the ApeSDK.
And a Discord server.
The ApeSDK is currently used in:
London1940.org - Simulating London in 1940.
Urban Planet - a detailed urban environment simulation with the organic Ape agents interacting through a cityscape and a planet simulation.
Simulated Ape - a detailed simulation app for Mac and Windows.
hooliganwarsim - a pitched battle simulation.